Countdown

Welcome to EDCS

2027 3rd International Conference on 

Educational Digitalization and Computer Science in the Guangdong-Hong Kong-Macao Greater Bay Area

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About

About EDCS 2027

Building on the success of its predecessors, EDCS 2026 will convene in Zhuhai, China, as a premier interdisciplinary platform for researchers, educators, and industry leaders to explore the cutting-edge advancements and challenges in education digitalization and computer science. This year’s conference will place special emphasis on AI-driven personalized learning, blockchain for educational security, and the integration of metaverse technologies in classrooms, reflecting the rapid evolution of smart education in a post-digital era.

EDCS 2026 aims to: 

1. Accelerate the transition from theoretical research to deployable solutions in smart education.

2. Foster cross-sector partnerships to tackle digital equity, ethical AI, and future-ready pedagogies.

3.Showcase the Greater Bay Area’s role as a global hub for educational innovation.

Join us in Zhuhai to reshape the future of education through collaboration, innovation, and actionable insights. Together, we’ll define the next decade of learning in the digital age.

Important Dates

Important Dates

Full Paper

Submission Date

February

9

2027

Notification of

Acceptance

March

24

2027

Registration

Deadline

April

8

2027

Conference

Dates

April

23-25

2027

CFP

Topics

The topics of interest for submission include, but are not limited to:

📚︎Track 1: Emerging Technologies In Education

Web-based Learning; Social Media Analysis and Educational Applications; Technology-Enhanced Learning; Flipped Classroom; Impact of Web Technologies on Education; Web Classroom Applications; BYOD (Bring your own device) and 1:1 Learning; Mobile and Tablet Technologies; Virtual Reality and 3D Applications; ICT skills and Digital literacy; ICT for Development; Intelligent Systems and UX for Education; Open Educational Resources; Open Access Education; Knowledge Management; Digital Libraries and Repositories; E-Portfolios; User-Generated Content; Learning Analytics

📚︎Track 2: Emerging Multimedia Applications And Technologies

Image/Video Processing; Immersive Media; Multimedia Analysis and Understanding; Video Contents for Learning; Virtual Reality and Immersive Media; Learning and Teaching in Metaverse; Multimedia Databases and Data Mining; Multimedia for Society and Health; Multimedia Interaction; Multimedia Software, Hardware and Systems; Social Media Analysis and Applications; Speech/Audio Processing

📚︎Track 3: Artificial Intelligence In Education

ChatGPT and AI-Enhanced Learning; Adaptive Educational Systems; Cognitive Modeling and Intelligent Modeling; Learning with AI Systems; Machine Learning and Learning Analytics; Intelligent Modelling; Natural Language Processing; Learning Analytics and Educational Data Mining; Architectures for AI-based Educational Systems; Agent-Based Learning Environments; Authoring Tools for Intelligent Tutoring Systems

Publication

Publication

All accepted full papers will be published in the conference proceedings and will be submitted to EI Compendex / Scopus  for indexing.

Note: All submitted articles should report original research results, experimental or theoretical, not previously published or under consideration for publication elsewhere. Articles submitted to the conference should meet these criteria. We firmly believe that ethical conduct is the most essential virtue of academics. Hence, any act of plagiarism or other misconduct is totally unacceptable and cannot be tolerated.

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